Giant rat stat block dnd 5e
WebThe rat king is a cunning creature that stalks city sewers, boneyards, and slums. Some even command entire thieves’ guilds or hordes of beggars that give it obeisance. They grow …
Giant rat stat block dnd 5e
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WebThe wererat can use its action to polymorph into a rat-humanoid hybrid or into a giant rat, or back into its true form, which is humanoid. Its statistics, other than its size, are the same … WebA dire rat can grow to be up to 4 feet long and weigh over 50 pounds. Combat. Dire rat packs attack fearlessly, biting and chewing with their sharp incisors. Disease . Filth fever—bite, Fortitude DC 11, incubation period 1d3 days, damage 1d3 Dex and 1d3 Con. The save DC is Constitution-based. Skills. Dire rats have a +8 racial bonus on Swim ...
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WebGIANT RAT – 5e stats. Keen Smell. The rat has advantage on Wisdom (Perception) checks that rely on smell. Pack Tactics. The rat has advantage on an attack roll against … WebA rat king increases the disease DC of rats (including rat kings, rat swarms, and dire rats) within 100 feet by +2. Speak with Rats (Ex) A rat king can communicate with normal rats (including rat swarms and dire rats) as if using speak with animals. It can use Diplomacy to alter a rat’s attitude, and when so doing gains a +4 racial bonus on
WebThe giant hamster fires a ray of energy from its eyes in a 60-foot line that is 5 feet wide. Creatures in the area must succeed on a DC 15 Constitution saving throw or take 54 (12d8) necrotic damage and be sickened for 1 minute. While sickened, a creature reduces its maximum hit points by 5 at the start of each of its turns.
WebHit: 5 (1d4 + 3) slashing damage. Tail Sweep (recharge 6). The king rat sweeps its tail in an arc around it. Each creature within 10 feet of the king rat must make a DC 13 Dexterity saving throw. On a failure, a creature takes 14 (4d6) bludgeoning damage and is knocked prone. On a success, a creature takes half the damage and isn’t knocked prone. my telenor apps downloadWebMelee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1 piercing damage, and the target must make a DC 11 Constitution saving throw, taking 3 (1d6) poison damage on a failed save, or half as much damage on a successful one. Giant ants are as industrious as their smaller kin. A colony of giant ants will construct a massive burrow ... the show lebronWebKeen Smell. The rat has advantage on Wisdom (Perception) checks that rely on smell. Sickness. DC 11 FORT save check. If failed creature becomes sickened -2 all rolls . Keen Smell. The rat has advantage on Wisdom (Perception) checks that rely on smell. Sickness. DC 11 FORT save check. my teleplayWebThe swarms act as allies of the rat king. They remain for 1 hour or until the rat king dies. Reactions. Absorption. When the rat king does damage to a rat or rat swarm, it can absorb the rat, or part of the swarm, into its own mass. The rat king regains hit points equal to the damage it did to the rat or swarm. medium monstrosity cr5 tome-of-beasts the show lenka chordWebDiseased Giant Rat. Keen Smell. The rat has advantage on Wisdom ( Perception) checks that rely on smell. Pack Tactics. The rat has advantage on an attack roll against a … the show legendaryWebMelee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage. Common in colder, arboreal environments, the moose is a massive herbivore. Compared to deer, they are significantly hairier, with horns that closer resemble plows than tree branches. Very few natural beasts have the power to take one down, and even ... my telenor app questions todayWebGiants tower over Humans and their kind. They are humanlike in shape, though some have multiple heads ( ettins) or deformities (fomorians). The Six varieties of true giant are hill … the show legacies